Real-world Flash game development : how to follow best practices and keep your sanity /

Covering Flash for the everyday developer, Real-World Flash Game Development, Second Edition, bridges the gap for coders who may be used to C++, Java, or C# and want to move over to Flash. --

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Bibliographic Details
Main Author: Griffith, Christopher, 1979-
Format: Book
Language:English
Published: Amsterdam ; Boston : Focal Press, [2012]
Edition:Second edition.
Subjects:

Adelphi

Holdings details from Adelphi
Call Number: QA76.76.C672 G774 2012