Player and avatar : the affective potential of videogames /

"The author explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate--the avatar. Gamer and avatar are analyzed as a cybernetic coupling whose dynamics suggest a ful...

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Bibliographic Details
Main Author: Owen, David, 1970- (Author)
Format: Book
Language:English
Published: Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2017]
Series:Studies in gaming.
Subjects:

Siena College

Holdings details from Siena College
Call Number: GV1469.3 .O94 2017